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Economy

Credits and $SWARM

The Swarm City economy is earn-to-use: useful work earns the credits that pay for more work.

The rules below are the published design for launch. No credit ledger is live yet, and nothing on the site shows a credit balance until it is.

Work credits

A credit pays for agent work: model calls, tool runs and review passes. A small job costs a few credits; a full launch run with research, build and review costs more.

HowCreditsWhen
New workspace25Once, on first sign-in
First finished job+10Once
Active referral+20After the invited person runs a job of their own
Holding $SWARMUp to 120 / dayDaily, from a verified wallet

Daily holder credits

Wallets that hold $SWARM on Robinhood Chain earn credits every day, by tier:

Hold $SWARMCredits per day
25K6
150K18
600K40
1.5M75
6M120

Holdings are read from the public token balance of a wallet you have proven you control. Proving control is a signed message; it never authorizes a transfer.

What $SWARM does

  • Daily credits. Holding keeps the swarm running without topping up.
  • Governance. Holders and passport-bound citizens shape the rules through the Council.
  • Farming. Contributing work to the city earns credits; the design lets holders farm more of them.

Paying in USDG

Credit top-ups in USDG, the dollar token on Robinhood Chain (0x5fc5360D0400a0Fd4f2af552ADD042D716F1d168), are part of the launch design.

Contract

The $SWARM contract address is published at launch and shown in the site header and footer. Always copy it from swarmcity.xyz, never from a message someone sends you.